The two-day conference will explore the convergence of social gaming and gambling, as well as its impact on the industry.
The Social Gaming & Gambling Summit is a conference focused on the intersection of mobile gaming, immersive worlds, real-life brands and social networking. Given that social games raised a record $807 million in funding last year, it is no surprise that game developers are scrambling to devote more energy than ever to building compelling social interaction and engagement into every game they create. Likewise, with the mobile app market predicted to top $38 billion by 2015 and the total global spend on virtual goods expected to reach $4.1 billion by 2016, the stakes for mastering the business and technology of successful social and mobile games have never been higher.
For the two-day event, conference organizers WebMediaBrands, Social times and AllFacebook have tapped established industry leaders along with emerging start-ups in free-to-play games, real money and credit-based gaming in the social space, virtual goods and payments infrastructure. Speakers include Dave Bezahler, President, Blitzoo; Joel DeYoung, Director of Technology, Hothead Games; Sandy Duncan, CEO, YoYo Games; and Diana Helander, Group Product Marketing Manager, Gaming Solutions, Adobe. Sessions include How to Build a Community for Mobile Gamers; Mobile Social in the Post-PC Era; HTML5 Games; and Broadcast Based Social Games.
More information about the event, which will be held December 13-14, 2012, is available on the Social Gaming & Gambling Summit.